//
//  Director.h
//  Prism
//
//  Created by Bas du Pre on 19-05-11.
//  Copyright 2011 UU. All rights reserved.
//


public:

protected:
virtual void native_init();
virtual void native_deInit();

SDL_Surface* sdlScreen;

private:
PUInt SDL_frames;
unsigned long SDL_startTime;

void native_updateAllNodesUnder(Node* node, PFloat dt);
void native_onWinSizeChangedResizeOpenGL(void* sender, EventArgs *e);